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Page 1 of 5 In this article you will find information about files and procedures to customize your AerX game scenario. It is a very straightforward process as you will see. AerX scenario is constructed by 3D models, sounds and images. You can have as many scenarios you want and they are represented as subfolders inside AerX folder or the folder you set at installation process. With the standard AerX distribution comes 2 scenarios called scene1 and test. 3D MODELS All 3D models are in 3DQ Files. 3DQ File Type is the native file type used by AutoQ3D Standard Editor It is a totally open file format and it can be saved as a regular text file. It stores information about three-dimensional objects containing 3D coordinates, texture maps, and other object information.
SOUNDS These are in WAV Files and includes the music game and sounds effects.
IMAGES These are in JPG and BMP files for ship cabin and exposions effects.
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Last Updated ( Thursday, 26 June 2008 16:41 )
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